Zerg Control Max
Address | 5821A4 |
---|---|
Player ID | -8304 (Byte Offset: 0) |
Size | 4 |
Length | 12 |
SC:R | Simple Data |
4 bytes per player
Despite being 4 bytes, the game will only display it as uint16 and will wrap around after 65536.
Address | 5821A4 |
---|---|
Player ID | -8304 (Byte Offset: 0) |
Size | 4 |
Length | 12 |
SC:R | Simple Data |
4 bytes per player
Despite being 4 bytes, the game will only display it as uint16 and will wrap around after 65536.