1.
Offset Table
1.1.
Player Name
1.2.
Death Table Start
1.3.
Location Table
1.4.
Drop Timer
1.5.
Player Alliances
1.6.
Minimap State
1.7.
Player 1 Selection Group
1.8.
Units.dat - Air Weapon
1.9.
Weapons.dat - Damage Amount
1.10.
Weapons.dat - Cooldown
1.11.
Units.dat - Has Shields
1.12.
Units.dat - Shield Amount
1.13.
Units.dat - Max HP
1.14.
Units.dat - Max Hits (Air)
1.15.
Units.dat - Gas Cost
1.16.
Units.dat - Armor
1.17.
Units.dat - "What" Sound Start
1.18.
Units.dat - Computer AI Unit Type
1.19.
Units.dat - Map String
1.20.
Units.dat - Build Time
1.21.
Units.dat - Start Direction
1.22.
Units.dat - Brood War Flag
1.23.
Units.dat - Subunit 1
1.24.
Units.dat - Transport Space Provided
1.25.
Units.dat - Dat Requirement Offset
1.26.
Units.dat - Subunit 2
1.27.
Units.dat - Movement Flags
1.28.
Units.dat - Construction Animation
1.29.
Units.dat - "Yes" Sound End
1.30.
Units.dat - Staredit Availability Flags
1.31.
Units.dat - Unit Dimensions
1.32.
Units.dat - "Pissed" Sound End
1.33.
Units.dat - "Ready" Sound
1.34.
Units.dat - Right-click Action
1.35.
Units.dat - Size Class
1.36.
Units.dat - Addon Placement
1.37.
Units.dat - Building Dimensions
1.38.
Units.dat - "What" Sound End
1.39.
Units.dat - Seek Range
1.40.
Units.dat - Elevation Level
1.41.
Units.dat - Attack Unit Order
1.42.
Units.dat - Build Score
1.43.
Units.dat - Armor Upgrade ID
1.44.
Units.dat - Ground Weapon
1.45.
Units.dat - Group Flags
1.46.
Units.dat - Mineral Cost
1.47.
Units.dat - Attack Move Order ID
1.48.
Units.dat - "Pissed" Sound Start
1.49.
Units.dat - "Yes" Sound Start
1.50.
Units.dat - Supply Used
1.51.
Units.dat - Rank/Sublabel
1.52.
Units.dat - Kill Score
1.53.
Units.dat - Advanced Flags
1.54.
Units.dat - Transport Space Required
1.55.
Units.dat - Graphics (Flingy ID)
1.56.
Units.dat - Max Hits (Ground)
1.57.
Units.dat - Supply Provided
1.58.
Units.dat - Idle Order
1.59.
Units.dat - Infestation Unit
1.60.
Units.dat - Human Init Action
1.61.
Units.dat - Computer Init Action
1.62.
Weapons.dat - Damage Factor
1.63.
Weapons.dat - Target Error Message
1.64.
Weapons.dat - Behavior
1.65.
Weapons.dat - Effect
1.66.
Weapons.dat - Icon
1.67.
Weapons.dat - Splash Inner Radius
1.68.
Weapons.dat - Attack Angle
1.69.
Weapons.dat - Minimum Range
1.70.
Weapons.dat - Graphics Y Offset
1.71.
Weapons.dat - Graphics
1.72.
Weapons.dat - Remove After
1.73.
Weapons.dat - Splash Middle Radius
1.74.
Weapons.dat - Upgrade ID
1.75.
Weapons.dat - Damage Type
1.76.
Weapons.dat - Label
1.77.
Weapons.dat - Special Attack
1.78.
Weapons.dat - Maximum Range
1.79.
Weapons.dat - Upgrade Bonus
1.80.
Weapons.dat - Splash Outer Radius
1.81.
Weapons.dat - Launch Spin
1.82.
Weapons.dat - Graphics X Offset
1.83.
Weapons.dat - Target Flags
1.84.
Flingy.dat - Movement Control
1.85.
Flingy.dat - Halt Distance
1.86.
Flingy.dat - Acceleration
1.87.
Flingy.dat - Turn Radius
1.88.
Flingy.dat - Top Speed
1.89.
Flingy.dat - Sprite Index
1.90.
Sprites.dat - Selection Circle
1.91.
Sprites.dat - Visible
1.92.
Sprites.dat - HP Bar Length
1.93.
Sprites.dat - Selection Vertical Offset
1.94.
Sprites.dat - Image Index
1.95.
Sprites.dat - Unknown
1.96.
Images.dat - Landing Dust Overlay
1.97.
Images.dat - Draw If Cloaked
1.98.
Images.dat - Special Overlay
1.99.
Images.dat - GRP File
1.100.
Images.dat - Drawing Function (Remapping Table)
1.101.
Images.dat - Damage Overlay
1.102.
Images.dat - Attack Overlay
1.103.
Images.dat - Clickable
1.104.
Images.dat - Sheilds Overlay
1.105.
Images.dat - Use Full Iscript
1.106.
Images.dat - Lift-off Dust Overlay
1.107.
Images.dat - Graphics Turns
1.108.
Images.dat - Iscript ID
1.109.
Upgrades.dat - Max Level
1.110.
Upgrades.dat - Mineral Cost Base
1.111.
Upgrades.dat - Gas Cost Factor
1.112.
Upgrades.dat - Gas Cost Base
1.113.
Upgrades.dat - Dat Requirement Offset
1.114.
Upgrades.dat - Time Factor
1.115.
Upgrades.dat - Mineral Cost Factor
1.116.
Upgrades.dat - Label
1.117.
Upgrades.dat - Icon
1.118.
Upgrades.dat - Brood War Flag
1.119.
Upgrades.dat - Time Base
1.120.
Upgrades.dat - Race
1.121.
Techdata.dat - Unknown1
1.122.
Techdata.dat - Gas Cost
1.123.
Techdata.dat - Mineral Cost
1.124.
Techdata.dat - Label
1.125.
Techdata.dat - Data Restrictions
1.126.
Techdata.dat - Researched
1.127.
Techdata.dat - Energy Cost
1.128.
Techdata.dat - Time
1.129.
Techdata.dat - Icon
1.130.
Techdata.dat - Race
1.131.
Techdata.dat - Brood War Flag
1.132.
Orders.dat - Unknown 4
1.133.
Orders.dat - Use Weapon Targetting
1.134.
Orders.dat - Unknown 12
1.135.
Orders.dat - Unknown 11
1.136.
Orders.dat - Animation
1.137.
Orders.dat - Energy Technology
1.138.
Orders.dat - Highlight Button ID
1.139.
Orders.dat - Can Be Interrupted
1.140.
Orders.dat - Unknown 7
1.141.
Orders.dat - Unknown 9
1.142.
Orders.dat - Label ID
1.143.
Orders.dat - Obscured Order
1.144.
Orders.dat - Can Be Obstructed?
1.145.
Orders.dat - Dat Reqs Offset
1.146.
Orders.dat - Can Be Queued
1.147.
Orders.dat - Unknown 5
1.148.
Orders.dat - Targeting
1.149.
Orders.dat - Order is Secondary
1.150.
Orders.dat - Unknown 3
1.151.
Player 2 Selection Group
1.152.
Player 3 Selection Group
1.153.
Player 4 Selection Group
1.154.
Player 5 Selection Group
1.155.
Player 6 Selection Group
1.156.
Player 7 Selection Group
1.157.
Player 8 Selection Group
1.158.
Unitnode Table
1.159.
Music Volume
1.160.
Digital Volume
1.161.
Game Speed
1.162.
Pylon Auras are Visible
1.163.
Cheat Flags
1.164.
Music ID
1.165.
Unit Color Table
1.166.
Minimap Color Table
1.167.
Player Selection Circle Colors
1.168.
Pointer to map "STR " section
1.169.
Units.dat - Sight Range
1.170.
SC Technologies Available (0-23)
1.171.
SC Technologies Researched (0-23)
1.172.
SC Upgrades Available (0-45)
1.173.
SC Upgrades Researched (0-45)
1.174.
First Unit Pointer
1.175.
Unit being Produced
1.176.
Filename for Lastreplay
1.177.
Replay Speed Limiters
1.178.
Replay Command Table
1.179.
Replay show command modifiers
1.180.
Menu Info Array
1.181.
Campaign List Info
1.182.
cInit Constructor Function Table
1.183.
Current Cinematic ID
1.184.
Game Speed Refresh Rate
1.185.
Replay Speed Refresh Rate
1.186.
Image Update Functions
1.187.
Image Drawing Functions
1.188.
Active Nation ID
1.189.
Active Human ID
1.190.
Active Storm ID
1.191.
Local Nation ID
1.192.
Local Human ID
1.193.
Local Storm ID
1.194.
Cinematic File Name Array
1.195.
Race Filename Modifiers
1.196.
Cursor Filename Array
1.197.
Cursor Scroll Type Modifiers
1.198.
Tileset Color Cycle Pointers
1.199.
Trigger Action Function Array
1.200.
Images Attack Overlay Array
1.201.
Images Damage Overlay Array
1.202.
Images Special Overlay Array
1.203.
Images Landing Dust Overlay Array
1.204.
Images Liftoff Dust Overlay Array
1.205.
Images Shield Overlay Array
1.206.
Images Array
1.207.
Player Human IDs
1.208.
Player Nation IDs
1.209.
Active Player Structures
1.210.
Last Whisper Player
1.211.
Vision Filter
1.212.
Multiplayer Mode
1.213.
Network Player Status Array
1.214.
Network Maximum Buffer Size
1.215.
Main Menu Dialog Handle
1.216.
Player Minerals
1.217.
Player Gas
1.218.
Player Total Gas Harvested
1.219.
Player Total Minerals Harvested
1.220.
Tileset
1.221.
Active Player Count
1.222.
Console Index
1.223.
Shared Vision
1.224.
Player Color Mapping
1.225.
Elapsed Time
1.226.
Campaign Index
1.227.
Next Scenario name
1.228.
Last Event Position
1.229.
Map File Name
1.230.
Map Title
1.231.
Score Total Units Produced
1.232.
Score Units Produced
1.233.
Score Units Owned
1.234.
Number of Units Lost
1.235.
Number of Units Killed
1.236.
Score Unit Total
1.237.
Score Kill Total
1.238.
Score Structures Constructed Total
1.239.
Number of Buildings Constructed
1.240.
Number of Buildings Lost
1.241.
Number of Buildings Razed
1.242.
Buildings Score
1.243.
Razings Score
1.244.
Number of Factories Constructed
1.245.
Number of Factories Owned
1.246.
Number of Factories Lost
1.247.
Zerg Control Available
1.248.
Zerg Control Used
1.249.
Zerg Control Max
1.250.
Terran Supply Available
1.251.
Terran Supply Used
1.252.
Terran Supply Max
1.253.
Protoss Psi Available
1.254.
Protoss Psi Used
1.255.
Protoss Psi Max
1.256.
Score Custom
1.257.
All Unit Counts Table
1.258.
Completed Unit Counts Table
1.259.
Killed Unit Counts Table
1.260.
Player's Force
1.261.
Force Flags
1.262.
Force Names
1.263.
Mission Objectives Index
1.264.
Countdown Timer
1.265.
#'s of Game Pauses
1.266.
Start Locations
1.267.
Vanilla Location Table
1.268.
Switch Table
1.269.
Time Pause State
1.270.
Is Expansion
1.271.
Input Procedures
1.272.
Game Mode
1.273.
Virtual Key Array
1.274.
BW Technologies Available (24-43)
1.275.
BW Technologies Researched (24-43)
1.276.
BW Upgrades Available (46-60)
1.277.
BW Upgrades Researched (46-60)
1.278.
Number of Buildings Owned
1.279.
Campaign list pointers
1.280.
Establishing shot pointers
1.281.
Screen Coordinate Y
1.282.
Screen Coordinate X
1.283.
CUnit - Irradiate Player ID
1.284.
CUnit - Matrix Timer
1.285.
CUnit - Maelstorm Timer
1.286.
CUnit - Irradiate Timer
1.287.
CUnit - Carrier/Reaver - In Hangar Count
1.288.
CUnit - Vulture - Spider Mines
1.289.
CUnit - Remaining Build Time
1.290.
Mouse Coordinate X
1.291.
Mouse Coordinate Y
1.292.
CUnit - Position Coordinates
1.293.
CUnit - Halt X Coordinate
1.294.
CUnit - Halt Y Coordinate
1.295.
CUnit - Rally - Rally Coordinates
1.296.
CUnit - HP
1.297.
CUnit - Shield Points
1.298.
CUnit - Unused 0x08C
1.299.
CUnit - Flingy Acceleration
1.300.
CUnit - Player ID
1.301.
CUnit - Order Target Unit
1.302.
CUnit - Order Coordinates
1.303.
Hotkeyed Unit
1.304.
CUnit - Main Order Timer
1.305.
CUnit - Cooldown
1.306.
CUnit - Main Order ID
1.307.
CUnit - Main Order State
1.308.
CUnit - Order Signal
1.309.
Emp Shockwave Missiles (???)
1.310.
Mouse Left Click
1.311.
Replay Header - �ش� �÷��̾� �̸�
1.312.
Displayed HP
1.313.
Current Button Set
1.314.
Inverse System Time
1.315.
Trigger Condition Function Array
1.316.
Mission Briefing Action Function Array
1.317.
Trigger Execution Timer (Hyper triggers)
1.318.
CUnit - Sprite
1.319.
CUnit - Carrier/Reaver - Out Hangar Count
1.320.
CUnit - Building - Larva Spawn Timer
1.321.
CUnit - Building - Landing Timer
1.322.
CUnit - Stim Timer
1.323.
CUnit - Ensnare Timer
1.324.
CUnit - Lockdown Timer
1.325.
CUnit - Stasis Timer
1.326.
CUnit - Storm Timer
1.327.
CUnit - Blind State
1.328.
CUnit - Button Set
1.329.
CUnit - Order Queue Count
1.330.
CUnit - Rally - Rally Unit
1.331.
CUnit - Is Healing
1.332.
CUnit - Remove Timer
1.333.
CUnit - Plague Timer
1.334.
CUnit - Unit beingBuilt
1.335.
CUnit - Acid Spore 1/9
1.336.
CUnit - Acid Spore 2/9
1.337.
CUnit - Acid Spore Count
1.338.
CUnit - Acid Spore 3/9
1.339.
CUnit - Acid Spore 4/9
1.340.
CUnit - Acid Spore 5/9
1.341.
CUnit - Acid Spore 6/9
1.342.
CUnit - Acid Spore 7/9
1.343.
CUnit - Acid Spore 8/9
1.344.
CUnit - Acid Spore 9/9
1.345.
CUnit - Repulse Angle
1.346.
CUnit - Drift X
1.347.
CUnit - Drift Y
1.348.
CUnit - Matrix Damage Absorption
1.349.
Larva Count
1.350.
CUnit - Flingy Movement Type
1.351.
CUnit - Flingy ID
1.352.
CUnit - Flingy Turn Radius
1.353.
CUnit - Movement Flags
1.354.
CUnit - Next Target Waypoint
1.355.
CUnit - Move Acceleration
1.356.
CUnit - Move Speed
1.357.
CUnit - Move Speed On X-Axis
1.358.
CUnit - Move Speed On Y-Axis
1.359.
Order Destination Invalid (???)
1.360.
CUnit - Order Unit Type
1.361.
CUNIT - Idle Order Timer
1.362.
CUnit - Status Flags
1.363.
Units.dat - Portrait
1.364.
Last Time for Drop Window
1.365.
Accept Commands
1.366.
s_button Offset
1.367.
Pointer to "MTXM" map tile data
1.368.
Portdata.dat - Idle SMK
1.369.
Portdata.dat - Talking SMK
1.370.
Portdata.dat - Idle SMK Change
1.371.
Portdata.dat - Talking SMK change
1.372.
Portdata.dat - Idle Unknown
1.373.
Portdata.dat - Talking unknown
1.374.
Sfxdata.dat - Sound file
1.375.
Sfxdata.dat - Priority
1.376.
Sfxdata.dat - Flags
1.377.
Sfxdata.dat - lengthAdjust
1.378.
Sfxdata.dat - minVolume
1.379.
Mapdata.dat - Mission dir
1.380.
GRP Array
1.381.
Player Units available
1.382.
Network Mode Delay
1.383.
Network Mode Delay 2
1.384.
First Empty Unit
1.385.
Last Unit Pointer
1.386.
CUnit - Resource - Resource Count
1.387.
CUnit - Resource - Gatherer Queue Count
1.388.
CUnit - Worker - Previous Harvest Unit
1.389.
CUnit - Worker - Harvest Target Unit
1.390.
CUnit - Unit Type
1.391.
Trigger Wait Timers
1.392.
Flingy.dat - Unused
1.393.
Current Player Selection
1.394.
Replay Header - MapSize
1.395.
MapSize
1.396.
stat_txt.tbl pointer
1.397.
Game Subtype ID
1.398.
Images Damage Overlay Frame
1.399.
First Image Pointer
1.400.
Last Image Pointer
1.401.
CUnit - Current Direction 1
1.402.
CUnit - Velocity Direction 1
1.403.
CUnit - Flingy Top Speed
1.404.
CUnit - Current Direction 2
1.405.
CUnit - Velocity Direction 2
1.406.
CUnit - Order Queue Timer
1.407.
CUnit - Unknown 0x086
1.408.
CUnit - Attack Notify Timer
1.409.
CUnit - Kill Count
1.410.
CUnit - Rank Increase
1.411.
CUnit - Is Cloaked
1.412.
CUnit - Movement State
1.413.
CUnit - Energy
1.414.
CUnit - Previous HP
1.415.
CUnit - Parasite Flags
1.416.
CUnit - Cycle Counter
1.417.
CUnit - Unused Timer
1.418.
CUnit - Irradiated By
1.419.
CUnit - Air Strength
1.420.
CUnit - Ground Strength
1.421.
Sprite Table
1.422.
CSprite - Previous Entry
1.423.
CSprite - Next Entry
1.424.
CSprite - Sprite ID
1.425.
CSprite - Player ID
1.426.
CSprite - Selection Index
1.427.
CSprite - Visibility Flags
1.428.
CSprite - Elevation Level
1.429.
CSprite - Draw Flags
1.430.
CSprite - Selection Timer
1.431.
CSprite - Index
1.432.
CSprite - Unknown Flags 12
1.433.
CSprite - Unknown flags 13
1.434.
CSprite - Position
1.435.
CSprite - Primary Image
1.436.
CSprite - Image Head
1.437.
CSprite - Image Tail
1.438.
Images.dat - Remapping Table (Drawing Function)
1.439.
iscript.bin pointer
1.440.
Storm Graphics Palette
1.441.
Battle.snp Join Channel
1.442.
Battle.snp Join Channel
1.443.
Replay Header
1.444.
Replay Header - Is Broodwar
1.445.
Replay Header - Frame Count
1.446.
Replay Header - Campaign ID
1.447.
Replay Header - Command ID
1.448.
Replay Header - Rand Seed
1.449.
Replay Header - Player Bytes
1.450.
Replay Header - Unknown_0
1.451.
Replay Header - Game flags
1.452.
Replay Header - Active Player Count
1.453.
Replay Header - Available Slots
1.454.
Replay Header - Game Speed
1.455.
Replay Header - Game State
1.456.
Replay Header - Game Type
1.457.
Replay Header - Unknown_1
1.458.
Replay Header - Game Subtype
1.459.
Replay Header - Seed (Unused)
1.460.
Replay Header - Tileset
1.461.
Replay Header - Autosaved
1.462.
Replay Header- Computer Player Count
1.463.
Replay Header - Game Name
1.464.
Replay Header - Map Name
1.465.
Replay Header - Game Type
1.466.
Replay Header - Unknown
1.467.
Replay Header - Subtype
1.468.
Replay Header - Subtype display
1.469.
Replay Header - Subtype Label
1.470.
Replay Header - Victory Condition
1.471.
Replay Header - Resource Type
1.472.
Replay Header - Use Standard Units
1.473.
Replay Header - Fog of War (Unused)
1.474.
Replay Header - Starting Units
1.475.
Replay Header - Use Fixed Positions
1.476.
Replay Header - Usage Restriction Flags
1.477.
Replay Header - Allies Allowed
1.478.
Replay Header - Teams
1.479.
Replay Header - Cheats
1.480.
Replay Header - Tournament Mode
1.481.
Replay Header - Victory Condition Value
1.482.
Replay Header - Resources Value
1.483.
Replay Header - Unused value
1.484.
Replay Header - Extra
1.485.
Replay Header - Player Entries
1.486.
Replay Header - Player Colors
1.487.
Replay Header - Player Force Data
1.488.
Unit Reqs data
1.489.
Upgrade Reqs data
1.490.
Research Req Data
1.491.
Tech Use Req Data
1.492.
Order Req Data
1.493.
Player 1 Trigger List
1.494.
Player 2 Trigger List
1.495.
Player 3 Trigger List
1.496.
Player 4 Trigger List
1.497.
Player 5 Trigger List
1.498.
Player 6 Trigger List
1.499.
Player 7 Trigger List
1.500.
Player 8 Trigger List
1.501.
Fog of War Update Counter
1.502.
Number of Factories Razed
1.503.
Starting Player Local ID
1.504.
Player Slot Types
1.505.
Player Slot Races
1.506.
Team Game Main Player
1.507.
Screen Tile Position
1.508.
Messsage Send To Filter
1.509.
Message Player Filter
1.510.
Current Music
1.511.
BWGame Unk_f0
1.512.
Is Custom Single Player
1.513.
BWGame unk_f4
1.514.
BWGame unk_f8
1.515.
Saved Elapsed Seconds
1.516.
Single Player Race
1.517.
Single Player Computer Races
1.518.
BWGame unk_17F
1.519.
Saved Screen Positions
1.520.
BWGame unk_c3c
1.521.
BWGame unk_2870
1.522.
Default Message Filter
1.523.
Player Lose Type
1.524.
Player Left
1.525.
BWGame unk_2cf2
1.526.
SC Tech Research In Progress
1.527.
SC Upgrade in Progress Lvl 1 (Unused?)
1.528.
SC Upgrade in Progress Lvl 2 (Unused?)
1.529.
SC Upgrade in Progress Lvl 3 (???)
1.530.
Elapsed Time
1.531.
SC Switch Table (Unused?)
1.532.
Player Victory Status
1.533.
Leaderboard Has Computer Players
1.534.
Leader Board Type
1.535.
Leader Board Condition
1.536.
Leader Board Subtype
1.537.
Leader Board Goal
1.538.
Leader Board String Index
1.539.
BW Tech Research In Progress
1.540.
BW Upgrade In Progress
1.541.
BWGame unk_10351
1.542.
Unknown Player Color Something
1.543.
BWGame "Literally Unused"
1.544.
Trigger Current Player aka CP Trick
1.545.
TranWire.grp pointer
1.546.
GrpWire.grp Pointer
1.547.
Wirefram.grp Pointer
1.548.
AIScript pointer
1.549.
BWScript pointer
1.550.
CUnit - Previous Unit
1.551.
CUnit - Next Unit
1.552.
CUnit - Target Pos
1.553.
CUnit - Target Unit
1.554.
Damage type/factor multipliers vs unit size
1.555.
Display Text
1.556.
Next Display Text Line
1.557.
Send Message Type
1.558.
Active Tile Buffer
1.559.
Last Random Number
1.560.
glScrollPixelX
1.561.
glScrollPixelY
1.562.
gfpCellMap
1.563.
Creep Tile Backup Buffer
1.564.
Tile Buffer Height
1.565.
Tile Function Pointers
1.566.
Tile Buffer Width
1.567.
Tile Flags Pointer
1.568.
CV5 Pointer
1.569.
Creep Overlay Buffer
1.570.
gameTextCounters
1.571.
CUnit - Next Movement Waypoint
1.572.
CUnit - Previous Player Unit
1.573.
CUnit - Next Player Unit
1.574.
CUnit - Sub Unit
1.575.
CUnit - Order Queue Head
1.576.
CUnit - Order Queue Tail
1.577.
CUnit - Auto-Target Unit
1.578.
CUnit - Connected Unit
1.579.
CUnit - Previous Unit Type
1.580.
CUnit - Last Event Timer
1.581.
CUnit - Last Event Color
1.582.
CUnit - Last Attacking Player
1.583.
CUnit - Secondary Order Timer
1.584.
CUnit - AI Action Flag
1.585.
CUnit - User Action Flags
1.586.
CUnit - Build Queue
1.587.
CUnit - Build Queue Slot
1.588.
CUnit - Uniqueness Identifier
1.589.
CUnit - Secondary Order ID
1.590.
CUnit - Building Overlay State
1.591.
CUnit - HP Gain
1.592.
Cunit - Shield Gain
1.593.
CUnit - Loaded Unit Index
1.594.
CUnit - Resource Type
1.595.
CUnit - Wireframe Randomizer
1.596.
CUnit - Secondary Order State
1.597.
CUnit - Recent Order Time
1.598.
CUnit - Visiblity Status
1.599.
CUnit - Secondary Order Position
1.600.
CUnit - Previous Burrowed Unit
1.601.
CUnit - Next Burrowed Unit
1.602.
CUnit - Pathing Pointer
1.603.
CUnit - Pathing Collision Interval
1.604.
CUnit - Pathing Flags
1.605.
CUnit - Contour Bounds
1.606.
CUnit - Bullet Behavior 3x3 Attack
1.607.
CUnit - AI Data
1.608.
CUnit - Unit Finder
1.609.
CUnit - Repulse Unknown
1.610.
CUnit - Carrier/Reaver - In Hangar
1.611.
CUnit - Scarab/Interceptor - Parent Unit
1.612.
CUnit - Beacon - Unknown +00
1.613.
CUnit - Building - Addon
1.614.
CUnit - Worker - Powerup Unit
1.615.
CUnit - Carrier/Reaver - Out Hanger
1.616.
CUnit - Scarab/Interceptor - Previous
1.617.
CUnit - Beacon - Unknown +04
1.618.
CUnit - Building - Addon Building Type
1.619.
CUnit - Worker - Target Resource Coord
1.620.
CUnit - Building - Upgrade/Research Time
1.621.
CUnit - Scarab/Interceptor - Next
1.622.
CUnit - Beacon - Flag Spawn Frame
1.623.
CUnit - Building - Tech Type
1.624.
CUnit - Worker - Target Resource Unit
1.625.
CUnit - Building - Upgrade Type
1.626.
CUnit - Scarab/Interceptor - In Hanger
1.627.
CUnit - Building - Creep Timer
1.628.
CUnit - Worker - Repair/Resource Timer
1.629.
CUnit - Building - Upgrade Level
1.630.
CUnit - Worker - Is Carring Something
1.631.
CUnit - Worker - Resource Carry Count
1.632.
CUnit - Nydus - Exit Unit
1.633.
CUnit - Ghost - Nuke Dot Sprite
1.634.
CUnit - Pylon - Power Overlay Sprite
1.635.
CUnit - Nuke Silo - Attached Nuke
1.636.
CUnit - Powerup - Origin Coordinates
1.637.
CUnit - Hatchery? - Harvest Value
1.638.
CUnit - Resource - Resource IScript
1.639.
CUnit - Resource - Next Gatherer
1.640.
CUnit - Silo - Ready
1.641.
CUnit - Resource - Resource Group
1.642.
CUnit - Worker - Next Harvest Unit
1.643.
CUnit - Resource - Reource Belongs to AI
1.644.
CUnit - Pylon - Previous Psi Provider
1.645.
CUnit - Pylon - Next Psi Provider
1.646.
Damage type/factor multipliers vs unit size
1.647.
Game Brightness
1.648.
Fog of War Masks
1.649.
Mouse Button State
1.650.
Network Buffer
1.651.
Network Buffer Used
1.652.
Mouse and Keyboard Scroll Speed
1.653.
Mouse Scroll Speed Array
1.654.
Unit Infomation
Light
Rust
Coal
Navy
Ayu
EUD Book
Player Victory Status
Address
58D700
Player ID
3303 (Byte Offset: 0)
Size
1
Length
8
SC:R
Simple Data