Active Player Structures
Address | 57EEE0 |
---|---|
Player ID | -11553 (Byte Offset: 0) |
Size | 36 |
Length | 12 |
SC:R | Backed By Code |
A structure for each player containing their HumanID, StormID, Type, Race, Team, and Name.
+0x00 = HumanID (4 bytes)
+0x04 = StormID (4 bytes)
+0x08 = Type (1 byte; 0 = inactive, 1 = computer, 2 = human, 3 = rescuable, 7 = neutral)
+0x09 = Race (1 byte; 0 = zerg, 1 = terran, 2 = protoss)
+0x0A = Team (1 byte)
+0x0B = Name (25 bytes)