Active Player Structures

Address57EEE0
Player ID-11553 (Byte Offset: 0)
Size36
Length12
SC:RBacked By Code

A structure for each player containing their HumanID, StormID, Type, Race, Team, and Name.

+0x00 = HumanID (4 bytes)

+0x04 = StormID (4 bytes)

+0x08 = Type (1 byte; 0 = inactive, 1 = computer, 2 = human, 3 = rescuable, 7 = neutral)

+0x09 = Race (1 byte; 0 = zerg, 1 = terran, 2 = protoss)

+0x0A = Team (1 byte)

+0x0B = Name (25 bytes)